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Ir164
17
Aug 9, 2017
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A question about the full hand addon from the previous drop (October 2016, delivered in February 2017): how many additional holes should there be on the aluminium plate and acrylic layers? On the images I can see four holes. There are only two on each of my hand extensions. As a result, the keyboard is wobbly because there aren't any screws on the lower part. As my palm rests on the extension, it lifts the front of the keyboard off the desk. Adding two rubber wedges where the two missing holes should be make it a bit more practical but not perfect at all because those wedges are directly on the plate instead of the slightly higher flat ends of the screws. This seems to be a poor design choice. My question is the following: is it intentional?
Nice keyboard by the way. I haven't found time to play with it until now. I really enjoy the features of the QMK firmware, especially : - the ability to have a key (on the thumb cluster for example) act as a modifier (ctrl, shift, alt, mod4, or layer change) when held down and a regular key (e.g. space, tab, enter) when pressednkey rollover (steno) - full control over the lcd screen - nkey rollover (useful for steno) - mouse control (i never thought I would need it until I had it)
Aug 9, 2017
Eidorian
76
Aug 12, 2017
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Ir164would you be able to point to a how to on how to get QMK up and running for us noobs?
Aug 12, 2017
Ir164
17
Aug 12, 2017
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EidorianSure, retrieve the firmware from https://github.com/qmk/qmk_firmware and explore the keymaps for the Ergodox in `qmk_firmware/keyboards/ergodox/keymaps`. There is now support for the LCD screens of the infinity, you can set the color and text to display on each layer. I recommand the default keymap in `qmk_firmware/keyboards/ergodox/keymaps/default` as a starting point. It corresponds to the default layout on the EZ configurator http://configure.ergodox-ez.com/keyboard_layouts/new. For example, Z is a dual-function key: when held down it is a CTRL key. The third layer is about mouse control.
The actual layout is specified in `keymap.c`. The settings for the visualizer are in `visualizer.c`.
I might not be of valuable help if you are a Windows user. The instructions are here https://github.com/qmk/qmk_firmware/tree/master/keyboards/ergodox After you `git clone` you will need to initialize and update some submodules. Once you have decided on a layout (start with default first), you need to compile it.
In the `keyboards/ergodox` directory:
make infinity-nameofyourlayout
For instance `make infinity-default`
Plug-in the left half in flash mode and then, as root (or use `sudo`):
make infinity-nameofyourlayout-dfu-util
Repeat the process for the right half:
make infinity-nameofyourlayout MASTER=right make infinity-nameofyourlayout-dfu-util MASTER=right
If you want to activate support for nkey-rollover, append NKRO_ENABLE=yes when you `make`. You will then be able to toggle it with leftshit+rightshift+N.
The documentation exposes the different features and the syntax to help you design your layout. https://docs.qmk.fm/
Don't hesitate to ask if you need me to detail a step.
Aug 12, 2017
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