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Star Trek: Ascendancy Board Game

Star Trek: Ascendancy Board Game

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Product Description
The galaxy is your oyster in Star Trek: Ascendancy. Conflict is brewing between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire—will you avoid it or take it on directly? Read More

Build Your Empire

The galaxy is your oyster in Star Trek: Ascendancy. Conflict is brewing between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire—will you avoid it or take it on directly? In this expansive game, players compete to expand their reach, explore new lands, and exterminate their opponents. Complete with more than 200 plastic minis and 30 star systems, it’s sure to keep you engaged game after game.

Star Trek: Ascendancy Board Game
Star Trek: Ascendancy Board Game
Star Trek: Ascendancy Board Game
Star Trek: Ascendancy Board Game

Gameplay

In Star Trek: Ascendancy, you will command starships, make space lanes, construct bases, and annex other systems to establish your space empire. Along the way you’ll discover new life forms and civilizations and face challenging obstacles—all of the gameplay has been pulled from over 50 years of Star Trek content. To win the game you must control your home planet and two other player’s planets.

Star Trek: Ascendancy Board Game
Star Trek: Ascendancy Board Game
Star Trek: Ascendancy Board Game

Specs

  • Designed by Aaron Dill, John Kovaleski, and Sean Sweigart
  • Artwork by Katie Dillon and Charles Woods
  • Players: 3
  • Playing time: 90 – 180 min
  • Recommended for ages 14 and up

Shipping

Estimated ship date is Jan 17, 2019 PT.

Payment will be collected at checkout. After this product run ends, orders will be submitted to the vendor up front, making all orders final.

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Recent Activity
I just wanted to provide an update. My gaming group has had terrible scheduling issues but we finally managed to get together to play our first game of Ascendancy last week. We all really enjoyed it. Each race is governed by the same general mechanics, but has a combination of unique abilities, technologies, and restrictions that provide rough balance while at the same time faithfully reflecting each race as depicted in Star Trek. For example, the Federation can't invade or colonize planets with pre-warp civilizations but gets a bonus to use its culture to convince planets to join the Federation. The Klingons are prohibited from retreating, but can assemble larger fleets than their opponents and have various advantages in battle. Star Trek fans will enjoy seeing familiar planet names in newly-discovered systems and recognizing characters and incidents referenced in the various Exploration cards, while gamers will enjoy the strategic challenges of competing with their opponents, exploring the galaxy, developing and allocating resources, and responding to unforeseen events. In fact, it's safe to say that our Klingon player, who knows next to nothing about Star Trek, enjoyed the game the most because of the way the rules and civilization-specific attributes allowed him to fight, fight, fight. The game is a bit long (we spent all day playing a single game, but expect them to get shorter as we master the various rules) and the rulebook is at times confusing and poorly written, but all of us had a lot of fun. We're looking forward to playing again and are already talking about purchasing some of the expansions.
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