After powering the unit up for the first time I experienced a couple of issues. First, there was no audio out of the passive speaker and the gain level was so high as to hear the noise floor. I checked all of the connection to no avail and then powered down the unit. After powering the DUT back up there were no more issues. I haven't tried BT, only the 3.5mm unbalanced input. Listening to my Classic Rock Station off air I found the sound to be well balanced and the level of gain to be very high, (loud without much input). They sound clean with detail and most certainly have wide dispersion. I don't hang my hat on any speakers without giving them time to break in, which is what I'm doing today, (07-06). One thing to note, after a few hours of playing at a med-low level the powered speaker was very hot at the bottom. Far more so than I would have expected and close to a burn potential to people, (I don't keep my finger on something hot so I'm ok). The plastic may not...
Jul 6, 2023
With regular headphones, the sounds move and track with your head. If you turn your head to the left, sound that is panned left will stay panned left. Virtual reality audio grounds the sounds so that they stay in a fixed position. With VR turned on, a sound that's been panned left will stay in that position until you turn your head. In which case, if you turn your head to the left, anything sound coming from the left side will then be panned to centre front. This is crucial when it comes to competitive gaming to have a fixed point of reference where sound cues are generated.
I wish they didn't look so... gamer-ey. On their website they claim these headphones under "Mobius Series." So, it's safe to assume they will have a higher tier later on that will probably be more elegant and mature. It's PC compatible and comes with both USB-B and USB-C connectors. No word on console compatibility.
Anyway, just wanted to give the audiophile gamers out there a heads up. This is the first of its kind in many respects.