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Showing 1 of 24 conversations about:
ManaNeko
16
Nov 4, 2014
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They sent us this update on October 20th: -"We’re currently working on refining the bits of plastic and assembling electronics for updates to the product we intend to manufacture for you. The latest firmware is ready to begin testing, along with the PCBs, wire harnesses, lasers, switches, and joysticks. We hope to have some live shots with all the refinements to show you soon! "
Nov 4, 2014
halosghost
11
Dec 15, 2014
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ManaNekoHi there! It's been a few months now (and I'm not expecting an ETA or anything); have there been any more updates about this drop?
Dec 15, 2014
AlexPk
7197
Community
Dec 16, 2014
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halosghostThey're still working on fulfilling their Kickstarter orders at the moment, but we'll reach out to them again after the holidays and see how things are going. Thanks for voting everyone.
Dec 16, 2014
halosghost
11
Dec 17, 2014
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AlexPkThanks for the update! Please do keep us posted!
Dec 17, 2014
tyler555
377
Jan 5, 2015
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ManaNekoI don't understand this. How are you supposed to use a mouse you can't lift up. Are we supposed to use like a 6000 Dpi?
Jan 5, 2015
ThatBlueRobot
12
Jan 13, 2015
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tyler555Why would you lift a mouse? Only reason I can think of is to re-position it. On the KA you can program a button to toggle the mouse on and off if you need to do such a thing.
Jan 13, 2015
tyler555
377
Jan 13, 2015
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ThatBlueRobotIn an fps how in the world do you maintain your motion? What happens when you hit the edge of the mousepad?
Jan 13, 2015
ManaNeko
16
Jan 21, 2015
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halosghostReceived on 20.12.14:
Hi All!
Since our last update, we’ve made great progress refining our build process and testing the loading process for the main board’s Atmel SAM3S microcontroller. We’ll continue working on features as soon as we have our build, test and load processes down cold.
We’ve also made great progress on plastic refinements and working towards having a new set of production prototype plastics ready to print and test.
And our manufacturing partners are beginning work on the assembly of pre-production main and finger boards.
All work at this point is going towards having a small quantity of pre-production King’s Assembly units ready for testing by the early backers. Both the software development and plastic refinement processes are time consuming. We’re not ready to estimate of when these will be ready to ship. But, rest assured, we’re working diligently to that goal and really looking forward to our early backer’s feedback on the test units.
Happy Holidays!
Eric and the Solid Art Labs Team
Jan 21, 2015
ThatBlueRobot
12
Jan 21, 2015
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tyler555Ah, okay I concede, it has been quite some time since I've used a mouse to play any first person game. ( trackball! )
That said, on their kickstarter (page https://www.kickstarter.com/projects/70308014/kings-assembly-a-computer-mouse-full-of-awesome) under the details of the mouse cursor we find your answer.
"A key can be mapped such that either toggling it or holding it down disables the mouse optical sensor input, allowing you to reposition the device without moving the mouse cursor (handy for strafing in games, where normally you might lift the mouse up and move it)"
"Combine alternating mouse disabling (using the mouse-disabling key) with opposing mouse movements to create perpetual mouse cursor movement in any direction (yes this takes a minute to sink in, but it's a very exciting feature and only takes a minute of practice to get right)"
Jan 21, 2015
ThatBlueRobot
12
Jan 21, 2015
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ManaNekoOn solidartlabs.com you can currently pre-order the KA for $250. Is there any chance this drop will be less than that or is pre-ordering going to be the way to go?
Jan 21, 2015
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